The Franklin 3D 1.0 specifications include support for both industry standard mesh and texture formats, allowing easy reuse and re-purposing of existing content.
Mesh File Format Support
The Franklin 3D specifications call for support of the following formats:
- 3D Studio meshes (.3ds, r)
- B3D files (.b3d, r) - Animated, Rigged Imports
- MS3D files (.ms3d, r) - Animated, Rigged Imports
- Wavefront OBJ (.obj, r/w)
- Lightwave Objects (.lwo, r)
- COLLADA 1.4 (.xml, .dae, r/w)
- Microsoft DirectX (.x, r) (binary & text) - Animated, Rigged Imports
- Quake 3 levels (.bsp, r)
- Quake 2 models (.md2, r) - Animated Imports
- Quake 3 models (.md3, r) - Animated Imports
Texture File Format Support
The Franklin 3D specifications call for support of the following formats:
- JPEG (.jpg, r/w)
- PNG (.png, r/w)
- Truevision Targa (.tga, r/w)
- Bitmap (.bmp, r/w)
- Photoshop (.psd, r)
- Zsoft Paintbrush (.pcx, r/w)
- Portable Pixmaps (.ppm, r/w)
- Quake 2 textures (.wal, r)









