This example shows how to animate scenenodes, movement of nodes using a keyboard.
What this Example Does
This example shows the following:
- Trapping events (mouse, keyboard)
- Associate a node's movement with a keyboard stroke
- How to disable lighting
- Create a static scenenode, then animate its path with a scenenode animator
- Load a floating logo into a scene (the Irrlict engine logo is present)
All source code for this example is available in the example Button.
Notes on Example 4
- SceneNode animators can also animate textures
- This example also shows how to create a user controllable camera
- This example also shows how to hide the cursor
References
This example is based on the C++ based tutorial 4 of the Irrlicht Engine.









